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Aoû 27


The Hypercube is an aluminium concentric cubic sculpture illuminated with more than 120 metres of programmable LED. The minimalistic shape is designed to elicit a sense of balance and multidimensionality while simultaneously playing host to an intricate audiovisual experimental and synesthetic choreography, further extending the dimensionality through its spatial and temporal dynamics, culminating in the creation of a non-linear sensory environment.


Cast: Kit Webster

Tags: LED, mapping, sculpture and art http://dlvr.it/6khjTn via #LeCollagiste Channel

Illuminarium3000. Belvedere Palace. 3D Mapping. Teaser. 2014

Work on the Belvedere project for Illuminarium3000 became a great experience in illustrative presentation of the content bended on 3D mapping approach. Main chronology, famous artists, notable scientists, architects and a small volume of information, in comparison to general knowledge about Austria, fit in 8 minutes 40 seconds, however, showed the splendor of a small but mega-progressive state. Plus, the unique and beautiful in architecture palace building, work with the plastic of which was a pleasure! Thanks to all our team, that again, in tight deadlines implemented this complex project and was able to fully implement its turn-key ready in the heart of Vienna.


Tags: http://dlvr.it/6khjQC via #LeCollagiste Channel

Video Mapping + Orchestra + Fireworks

Our first production of Video-mapping with Orchestra and Fireworks brought magic into the hearts of the audience.

more info: weare.pt

Projecção 48mx9m
Cliente: CMO
Projecto: LusoPirotecnia - We Are Interactive
Video-Mapping: We Are Interactive
Audiovisuais: ADLC
Orquestra: Lisbon Film Orchestra
Duração 1:00:00
Data: 08/08/2014

Cast: We Are Interactive

Tags: projection, fireworks, celebration, 2014, Oleiros, Portugal, projections, party, orchestra, orquestra, lisbon, we, are, film and films http://dlvr.it/6khjMK via #LeCollagiste Channel


Test with Kinect + Quartz composer + VDMX

Cast: ModiFICA

Tags: Kinect, VDMX and Quartz composer Test http://dlvr.it/6khjFN via #LeCollagiste Channel

Controlar una animación QC con Vezer

Breve tutorial explicando cómo controlar animaciones en Quartz Composer con Vezer.

Cast: PrackVJ

Tags: quuartz composer, vezer, motion graphic and realtime http://dlvr.it/6khj7p via #LeCollagiste Channel

Aoû 25

mayer+empl . BYOB . interactive light sculpture . prague . 2014

interactive light sculpture
BYOB Prague | Podnik | Prague | May 2014
mayer+empl project 2014_043 

architectural space intervention


Cast: mayer+empl, sinsynplus, shado and kopffuessler

Tags: mayer+empl, Martin Mayer, sinsynplus, shado, shado sinfusion synkretistem, Quirin Empl, kopffuessler.org, architecture, mapping, video mapping, video projection mapping, video installation, visual art, veejayism, architectural space intervention, light sculpture, interactive installation and realtime http://dlvr.it/6jjnDt via #LeCollagiste Channel


Realtime live graphic composition done with C-MiX.
Video, dynamic text and generated 3D running full HD at 60FPS.
Recorded with the Avermedia Live Gamer Portable

Music : Ben Klock - Subzero

Cast: cloneproduction

Tags: C-MiX, live visual, generated, generative, art, typography, shader, vvvv, 3D, graphics, font, realtime, real-time and graphic composition http://dlvr.it/6jjn5Q via #LeCollagiste Channel

Aoû 23


Audiovisual Installation
2 HD Projectors and 2.1 Stereo Sound
8min11sec Video Loop

Visual Artists: Liu Chang,Miao Jing
Sound Design: Gan Jian

Curator for Infinite 115: Sirui Zhang

Created by Liu Chang & Miao Jing

Opening Reception: 6pm Saturday April 26th, 2014
On View: 6pm Saturday April 26th, 2014- 6pm Sunday April 27th
Address: Room 115, Avery Hall, Columbia University

Special Thanks to Graduate School of Architecture, Planning and Preservation
Xizhe Wang/Cheney/Li Zan/Lu Su/ Shiyu Zhu/Qiu Yun/Wang Mi/Tianyao Wei

Organized by Sirui Zhang

“Infinite 115” is an exhibition experiment. In this experiment, a team of emerging artists will install their audiovisual installation “Infinite” in Avery Room 115. “115” is not only the room number but also the serial number of the experiment, which is the first attempt of a series of ongoing debugging activities that will take place in different venues.

“Infinite 115” is also a spatial replacement. It replaces two seemingly structural walls and the corner they enclose in Room 115 by projecting moving, non-structural, opened geometric shapes, thus questioning the existence and the formation of the space.


Observations on “Infinite” by LIU Chang

The idea of this work first came to my mind when I was visiting Dia:Beacon at upstate one year ago, where I encountered Sol Lewitt’s wall drawing series. When I saw those huge linear elements traced on the wall deliberately in graphite, I felt the weight but in a contradictory lightness. The linear elements are light, while the heaviness of the wall gives a pressure upon the viewer. The heaviness of the wall is overwhelming. Especially when I stood in front of a huge black wall with two transformed cubes, I felt a mysterious force which motivated me to go to this enigmatic shape. This contradiction continues in Lewitt’s Open Cube series, in which there are two walls that enclose a spatial corner, and a cube that belongs to both sides. The combination of the cube and the wall give me a driving force to be willing to be absorbed by the corner, but it exists in reality and would not allow me to enter.

When I talked about this experience to Miao Jing, he was very excited to discuss the topic of “Cube”. As a fundamental shape in geometry, it composed of six faces and 12 edges. It became more complex when we tried to locate a cube in a real interior space; the components of the cube would rise to 24 2-D right angles and 8 3-D right angular vertices. Meanwhile, the logic of the cube will extend to the shape of viewer. The 90° right angle does not welcome anybody nor resist. It is depressed, extended and infinite.

The experience is an encounter with a marvelous spectacle. Then the projection and the sound add up within the space interleaving. Infinite is a unique experience, or an atmosphere, like when one is immersed in a mountain, a waterfall or a cliff in infusive perceptions.

The geometric visual shapes and synthesized sounds express the same velocity and tactility. Then tension and force generated by the vision and sound deploy permanently. We compute the incomputable universe with couter and time. Artificial codes embody the universe and make it connected with us. Time, codes and the 81 Open Cubes of Lewitt compose the visual part of Infinite. There is neither end nor beginning to be found. Universe, time, code of machine and perception are all our concerns and are been pursuing infinitely.

Miao Jing
hibanana.com | miaojinger.com

Chang Liu

Cast: Hibanana Studio

Tags: http://dlvr.it/6hnqwL via #LeCollagiste Channel

ARTM VJ Projects/ableton live/resolume/cinema 4d

Cast: Yunling Song

Tags: http://dlvr.it/6hnqpC via #LeCollagiste Channel

Interactive Multidimensional Mandalas @ BoomFestival2014

Interactive Multidimensional

Leap sensor and Touchdesigner

Conception and Programming : Rui Gato and David Negrão
Carpenter : Luis Guerra
Acrylic Leap Stand: Paulo Carocinho,Rui Gato,David Negrão
Projector : Rustam and Tim
Music : Grouch
Special Thanks to: Ivo, João, Artur, Luis pereira, Filipa,Ruben Borges

Cast: David Negrão

Tags: Interactive Mandalas, boomfestival, leap, leapmotion and touchdesigner http://dlvr.it/6hnqhM via #LeCollagiste Channel